Devlog
- January 16, 2020 by Zeth#Developer update 18, #talys, #snake skeletonUpdates include Improvements to make the game feel more responsive with quicker actions all around Perfect dodges now reflect back projectiles More impact on strong attacks and hits, with screen shake... Continue reading
- November 03, 2019 by Zeth2#kickstarter, #development will continue, #mac, #linux, #controller supportHey everyone! I want to announce that despite our KS not being able to reach the funding we need, we will continue development on a smaller scoped version of BBB to release in a shorter time span. I'l... Continue reading
- September 25, 2019 by Zeth#kickstarter, #bound by blades kickstarter, #trailer, #bound by blades trailerCheck out the Kickstarter, try out the demo, and consider supporting us! Back us on Kickstarter Here!... Continue reading
- September 17, 2019 by Zeth#kickstarter, #september 25th, #bound by blades kickstarterKickstarter – September 25th! After 2 years of development building out the Bound By Blades demo and polishing for all of the amazing feedback, we are ready to hit Kickstarter! Spread the word and p... Continue reading
- August 01, 2019 by Zeth1#features, #dev update, #bound by blades, #slay the spire map, #diablo 3 greater rifts, #co-opIn this post I want to list out all of our planned goals for the final release of BBB. Our demo works as a solid proving ground of the combat system and core gameplay, but there is so much more we wan... Continue reading
- July 08, 2019 by Zeth2#RPG, #Update, #mittux vfx, #ambient animations, #particle effects, #lamgi, #title screen animation, #wispsDev Update Video Updates and Changes Title Screen animated Lamgi animated in town and dreamland, they run, prance and jump Finny now animated in town (Eldros coming soon!) Wisps moving around on the e... Continue reading
- May 02, 2019 by Zeth#Customization, #Creation, #Equipment, #Menus, #Ui, #Skullako animationDev Update Video Features in this build New UI, Menus, and Animations - New art for all menus - Menu lay out redesigned for better legibility and navigation - Animations on opening and closing menus -... Continue reading
- February 11, 2019 by Zeth#Transition screen, #crafting progress window, #reflect runeVideo Features in this build This update hits a lot of areas with small tweaks and additions to improve the overall feel. Animated Screen Transitions New animated fading screen while transitioning to... Continue reading