Developer Update 22
Developer Update 22
Let's try out this blog thing! (Videos are hard!)
General Info
For a very long time we've been hard on funds, but we've recently received a small investment that allows us to release our game unimpeded. The majority of the team was able and willing to take rev share, so we only had to cover for animations with additional funds. This now lets us complete all 10 core bosses, pets, and all the cool characters in the city with beautiful animations - which relieves a massive amount of stress while building out the game.
The Castle of Fangsfate
This castle is now coming together with new friendly faces coming to life!
Enchantress Shop
The new enchantress shop is now in game, letting you enchant your equipment with a variety of random buffs and transmog it, to customize your look without sacrificing any stats!
Enchanting can grant up to 3 enchants at once, each with up to 3 tiers of power.
You may end up cursing at the gods of luck
Transmogrification (transmogging) lets you make your item look like another! Have a decked out set of gear, but feeling like a change of costume? This will hook you up!
Difficulty modes
Difficulty is a delicate beast, and we're finding that multiple difficulty modes are necessary to allow players of all kinds to enjoy BBB. While we still need a lot more feedback and testing in these modes, we can now more easily adjust them to help support more players.
Boss 6 - Mawrakor
Mawrakor is our latest boss now in game bringing a nature themed approach to battle!
Flower Rain
Equipment in the works!
Pets
We've added in pet food (with different recipes requiring boss parts), which lets you level up your pets!
Each stat has a different effect and value, Power increases their base attack, agility increases their frequency of attacks, magic increases the power of their specials, and energy increases the length of buffs or shortens the CD of their special depending on which special your pet has.
And what would pets be without some additional types? Next in our to-do list of animations!
Boss 7 (In Progress)
This boss takes on the living armor theme with a demonic twist. His attacks are prototyped already in game, now just waiting on animations!
Merchant (In Progress)
We've just started building out the merchant shop, he'll carry some valuable goods like the Forgetful Potion which lets you reset your stat points, and some fun pet items for now. We'll be adding more to his array of goods in the future.
Smaller Polish
We've updated healthbars with the Dark Souls effect for a bit more polish
We reworked character layering in the city and battle, so now moving around will correctly show you and your pet behind and in front of bosses/NPCs!
(That was a lot of gifs to collect and shrink!)
Thanks for checking out the update!
Check out the game, give some feedback, and say hello! Join our Discord!
Bound By Blades
A unique Action RPG about battling powerful bosses, scavenging materials, and crafting new gear.
Status | In development |
Author | Zeth |
Genre | Role Playing, Action |
Tags | 2D, Action RPG, Boss battle, Character Customization, Cute, Fantasy, Multiplayer, Singleplayer |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- Developer 21 - Online Multiplayer, New City & More!Feb 17, 2021
- Huge Demo Update with Online Co-op!Oct 24, 2020
- Developer Update 20 - The Guardian Kota!Jul 28, 2020
- Developer Update 19 - Introducing Guren!Apr 28, 2020
- Developer Update 18Jan 16, 2020
- Bound By Blades Will Continue DevelopmentNov 03, 2019
- Kickstarter Updates - New Build, Developer Background, and more!Oct 04, 2019
- We've passed 10% funding on Kickstarter already!Sep 29, 2019
- Our Kickstarter is Now Live!Sep 25, 2019
Comments
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jeez this game is gorgeous!
Thank you so much!