Love the art style!
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Very nice. What engine was used?
This is a pretty neat idea! It feels like a 2D monster hunter, and each boss felt pretty different. The art and everything looks pretty good as well, definitely give this a shot if you're into Monster Hunter at all! Props to the developers.
I definitely think this game shows promise. What's there needs a bit of tightening up, but overall I like what I see so far.
wow, this has come a long way. looking great!
I tried it on the OUYA, (Android 4.1, OpenGL ES 2.0), it starts, animations works, and also the background music is there, but can't go beyond the start-screen, controller input does not work. Also tried mouse input. Nothing.
A rail fighter that's a bit rough around the edges, but has great potential.For an early demo, Bound By Blades is a pretty good play. I didn't know what to expect going in. I didn't expect what was delivered. I didn't expect I'd like this game, despite its flaws.
Gameplay-wise.. I'm on the fence about it. On one hand, the "rail fighter" system does make things interesting. It does take a lot of getting used to and is not intuitive for a fantasy-style game. I'm more of a fan of freedom-of-movement, but the concept does work for this game.
Graphically, I dig the art style. While the animations aren't 100% polished, they're absolutely fine for an early demo.
The soundtrack is beautiful. I can't gush over the sound effects as much, but there's nothing offensive about them, neither.
The controller inputs are straight-forward. However, I must complain that the game switched around input notifications between the controller and the keyboard. It should be locked on one or the other, depending on if a controller is active. I've been having a ton of trouble with this on Spyro Reignited Trilogy as well, so perhaps this is more of a problem with PC games in general. Or, perhaps my rig's haunted. Who knows?
I can't comment on replayability, considering this is just a very short demo.
Overall, Bound By Blades is a little rough around the edges. However, despite its flaws, I see great potential in this game.
Some really gorgeous art. Will this be getting a Mac release (or demo)?
Thank you! Unfortunately for now we don't have Mac planned to support in case there are some issues mid development with it (Mainly looking at the Multiplayer aspect there). There is a chance if all works well, we can support it after final release, but for now we act more cautiously to ensure we can deliver on time.
10/10 I love the Graphics and the cooperative mode c:.it's too beautifull.
As Usual Gameplay from Z9ZGAMES Channel!!
With All Thanks to the Creator of the Game!!
Good development so far I like this, took a bit of time to figure out still a few bits more, look forward to the full version. I also recommend the indiexpo.net website for your game too there is a lot of traffic there for games like this.
The concept of this game looks neat and I am really looking forward to it getting released
Just found out about this game and I am SO Excited for it to come to Kickstarter. The environment style and UI are very impressive. I would love to contribute to the game myself if you need a concept artist or illustrator. My portfolio is at https://www.rubidotrinh.com/ . Good luck! :D
Thanks so much! Your work is really impressive as well! We can discuss further in email, you can reach me at Zeth@boundbyblades.com
how do you download it on windows 10?
It's still in development, so no downloading yet. We're heading to Kickstarter later this year with a demo though for everyone to try, so keep an eye on us to test it out!
I've just registered to say the game looks fantastic